Emmet B May 03, 2018 7:42 am UTC. Red: Bad, useless options, or options which are extremely situational. Circle Spells. You won’t be in a perfect position here, by any means. That can give you four times as much health, as an overshield. Menacing is free Intimidation (and who says you can’t intimidate someone as a super-intelligent tiger! Starting at 6th level, your attacks in beast form count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. That doesn’t change too much; your Beasts are likely to have low attack rolls and will require aid to hit most of the time. All levels are featured! Circle of the Moon (PHB) Theme: Weaving the power of the wild beasts in nature, the moon druid uses the skills and abilities of nature’s denizens. And if they attack you, they take 1d10 damage. The Circle of the Moon is a fantastic frontliner, and one of the best. This changes that. Thousand Forms is perhaps the weakest aspect of the Moon Circle druid. Druid Spells. Circle. If you turn into a creature with a multiattack, you can even try to fish for crits, then double your smite damage when you use it. Creative Commons Attribution-ShareAlike 3.0 License. Use it if you need a swim speed, and then consider burning one of your two short rest abilities and just Octopus it up. Even without the grabbing, doing damage twice with something like the Brown Bear, or tripping with the Dire Wolf, can lead to problematic combos for your enemies. View/set parent page (used for creating breadcrumbs and structured layout). In a perfect world, you’ll always be in Wild Shape. Each creature in that area must make a Constitution saving throw. The natural attack one does have a +1 to attack and damage with your unarmed strikes, but… who cares? Orange: OK options, or useful options that only apply in rare circumstances. You’ll literally only pick Fire Elementals for Fire Form, so it’s a good thing Fire Form deals so much damage to melee combatants. Hungry Jaws may (or may not) work with a Biting Wild Shape. Blue: Fantastic options, often essential to the function of your character. […]. Tasha’s Cauldron has you covered! We discuss the next subclass in the series from the Player's Handbook: the Druid Circle of the Moon! Wild Shape still doesn’t scale quite perfectly. Introduced in, , this circle is aggressive towards their goals, and highly individualistic in nature. But, in the case that you’re dealing with a new GM, or the module you’re running doesn’t have much for Druids, then this is essential. Green: Good options. Your email address will not be published. Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down. I feel like multiclassing as a Circle of the Moon Druid would be gimping yourself, but I'm definitely open to suggestions because I really want to multiclass. You’re not going to need quite as many spell slots as a typical druid, so spending slots to d8 yourself isn’t bad. Click here to edit contents of this page. 4168 views on Imgur: The magic of the Internet. This is the complete Druid. Thankfully, very few creatures get anything related to magic weapons before this level. +2 to Constitution, +1 to Wisdom is almost perfect; with Standard Ability Array, you can get to 20 Wisdom at level 8. If it does, that’s a massive boost to your durability! If this subclass sounds appealing to … DnD Wiki | Dungeons and Dragons Fifth Edition (D&D 5E) Wiki Once you reach level 18 and can cast Alter Self after you Wild Shape, then you could get swim speed on a mammoth, I guess? Druids of the Circle of the Moon are fierce guardians of the wilds. Check out how this page has evolved in the past. It’s a bit niche, and most GMs will likely throw you a bone of some kind to help out their Bear friend. Using Wild Shape to provide massive health barriers and choosing forms that lock enemies down, the Moon Circle is by far the best Wild Shaper. Bonus Cantrip Let’s check it out, in our Circle of the Moon 5E Guide. You ignore the Max CR column of the Beast Shapes table, but must abide by the other limitations there. Even without Multiclassing, you’ll be one of the best frontline casters imaginable. You can make your own, too! 44. Instead, the Circle of the Moon is another option under the Circle of the Land. The Dire Wolf, a CR 1 monster? But, if your GM is good with magic items, you’ll find that these animal shapes will do just fine. Let’s check it out, in our. If you want to discuss contents of this page - this is the easiest way to do it. monsters are absolutely spectacular Druids. Append content without editing the whole page source. I’m not sure who thought Fire Form was okay, but you can literally walk into someone’s square and they just take 2d10 damage, guaranteed. You ignore the Max. A Sphere of negative energy ripples out in a 60-foot-radius Sphere from a point within range. Fire Elementals are so, so strange. Their order gathers under the full moon to share news and trade warnings. That’s fine. Druidic circles serve as the equivalent of druidic subclasses. Even without Multiclassing, you’ll be one of the best frontline casters imaginable. Notify administrators if there is objectionable content in this page. Game Mechanics: Able to wild-shape more quickly, using it as a bonus action, and with higher limitations than usual. And the Moon Circle druid will continue to be a force of nature throughout every level. They haunt the deepest parts of the wilderness, where they might go for weeks on end before crossing paths with another humanoid creature, let alone another druid. Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended. One slight issue however is that with the Wild Shape, if you are Circle of the Moon, the prefilled info is incorrect. The Circle of the Moon is a fantastic frontliner, and one of the best Multiclassers in the game; Get some Barbarian or Monk levels, and you can be either stupidly tanky or angrily aggressive. Green: Good options. With a shield, your out-of-Wild Shape durability is insane, since Natural Armor starts you at base 13. Since moon druids are pretty stat independant, she could pump cha and get some good use out of inspiring leader. That’s right; the scaling of this class gets crazy! Water Elementals are the air elementals of the ocean. That’s not really important, but you can do it if you really want. Earth Elementals are the tankiest your Wild Shape can get, but have a weird Thunder vulnerability. Changeable as the moon, a druid of this circle might prowl as a great cat one night, soar over the treetops as an eagle the next day, and crash through the undergrowth in bear form to drive off a trespassing monster. Introduced in The Player’s Handbook, this circle is aggressive towards their goals, and highly individualistic in nature. At 3rd, 5th, 7th, and 9th level you gain access to circle spells based on this connection. Alter Self is a 2nd level spell, so being able to cast it at will isn’t… bad? Therefore, get your Wisdom as high as you can. This allows you to turn into something with a great movement speed, move up, and attack. They assume whatever form is required in any situation; they might become a spider in one moment, a massive octopus the next, and a giant bear immediately after. Afterwards, the only other ability score you need is Constitution, in case you get slapped out of Wild Shape. Circle Spells. At 10th level, you can expend two uses of Wild Shape at the same time to transform into an air elemental, an earth elemental, a fire elemental, or a water elemental. Your late-game options are ridiculously limited. But, if you’re about to lose your animal form during a problematic combat, then you can keep yourself up, rather than relying on your Cleric. Druids have access to a lot of spells. Alternatively, if you weren’t quite ready for combat, you can cast a spell. They haunt the deepest parts of the wilderness, where they might go for weeks on end before crossing paths with another humanoid creature, let alone another druid. 37. They assume whatever form is required in any situation; they might become a spider in one moment, a massive octopus the next, and a giant bear immediately after. Finally, you gain two free proficiencies. Once you can fly, even creatures like the Giant Eagle can look promising, though at that point, you can get CR 2 monsters. What a choice! Druids of the Circle of the Moon are fierce guardians of the wilds. First and foremost, the Circle of the Moon is the most powerful because it is what lets interested individuals get good use out of their wild shape for combat, so much so that these druids can actually serve as tanks for the rest of their parties if … At least you double damage to structures? Wikidot.com Terms of Service - what you can, what you should not etc. The circle’s wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those folk. Unimpressed with other orders’ usage of magic, the Circle of the Moon works together as beasts, and with beasts. And once you become a Mammoth, a +10 to hit isn’t horrific. You’ve got a pretty decent pool of hitpoints, really bad damage with your touches (but they light on fire)… and then there’s Fire Form. Their order gathers under the full moon to share news and trade warnings. Though all druids have access to elemental spells, The Circle of the Moon carries a primal ferocity. The rites of your circle grant you the ability to transform into more dangerous animal forms. If you are a Circle of the Moon Druid you borderline need this feat. A huge problem with druids is that it’s so hard to enchant natural weapons. It’s not awful out of water, but it’s a must-have while in water. Realistically, this is an okay utility spell at most, that solves less problems than Wild Shape does. PDF & .xml! What a choice! to enchant natural weapons. View and manage file attachments for this page. Remember to get the correct spells prepared to help deal with problems; if a creature has resistance to magical weapons, then maybe Electricity will work better. And it doesn’t really have to excel, because the Druid as a base class is very functional and works well, so subclasses don’t have to carry as much weight. Choose Archetypes between the Circle of the Land or Circle of the Moon. This can limit what you can actually do with your animal forms, unfortunately. I’m not sure who thought Fire Form was okay, but you can literally walk into someone’s square and they just take 2d10 damage, guaranteed. You’ll literally only pick Fire Elementals for Fire Form, so it’s a good thing Fire Form deals so much damage to melee combatants. Red: Bad, useless options, or options which are extremely situational. Re: 5e Druid Handbook - Land & Moon Personally, I want to smack whichever designer it was back in the day who came up with the abomination that is splint mail. Overall, these elementals have poor damage outputs compared to most beasts, but slightly better tankiness without Barkskin. So now, you’re draping that CR 1 creature over your head. It’s difficult for martial characters to actually fight those creatures before now. It is ridiculous at 2nd level. You’ve got a pretty decent pool of hitpoints, really bad damage with your touches (but they light on fire)… and then there’s Fire Form. Reason: Capitalization issues here and there. That’s expected. Blue: Fantastic options, often essential to the function of your character. 5th Edition. The big problem with Wild Shape is that most forms are only useful for scouting. Nice! At level 2, a Druid is likely to have between 9 and 20 HP, on average. you Wild Shape, then you could get swim speed on a mammoth, I guess? Mage slayer: get close and ruin a spellcaster's day. 5e Druid [Circle of the Moon] Wild Shapes v1.0. The druid gains access to four subclass features at 2nd, 6th, 10th, and 14th level. When you choose this circle at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. Since a lot of your best late-game natural weapons are d10s, that’s a ton of damage! If your GM really likes making statblocks, consider talking with them about getting a few additional options. CREATOR Hi Greg, I've had a number of requests for this so I will add it to my to do list. Therefore, you’re getting this at around the correct time. 1 Gallery 2 Enemy Data 3 References Add a photo to this gallery Strategy Wiki General Wikidot.com documentation and help section. This page needs grammatical help. The rites of your circle grant you the ability to transform into more dangerous animal forms. Becoming a CR 1 beast that early in the game puts the Druid on a higher tier compared to a majority of the other classes. Multi-classing! Druids have been known for their work with beasts. Therefore, get your Wisdom as high as you can. To begin, the Moon Circle grabs some fantastic action economy and a way to burn spell slots while a Bear. Any way to get a separate version for Circle of Moon? And most of them have extremely valid reasons to be turned into; Fire Elementals can make any creature with Vulnerability (Fire) disappear, for instance. By 14th level, you have learned to use magic to alter your physical form in more subtle ways. Druids of the Circle of the Moon are fierce guardians of the wilds. Your mystical connection to the moon infuses you with the ability to cast certain spells. Overall, I think the Circle of the moon Druid is okay. By 14th level, you have learned to use magic to alter your physical form in more subtle ways. Fire Elementals are so, so strange. And right at the finish line! I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. If you’re not a Circle of the Moon Druid, you can live without it. Can these sheltered beastmasters cooperate with an average adventuring party? A Brown Bear can attack twice. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one. Much better than your animal forms will! As a member of this circle, your magic is influenced by the land where you were initiated into the circle’s myst erious rites. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Conclusion – Our Take on the Circle of the Moon, Booming Blade 5E Guide | Attributes, Pros, Cons, and Uses, 5E Starting Gold By Level | Starting Gold 5E Guide, Fathomless Warlock 5E Guide | Warlock Subclass from Tasha’s Cauldron. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… See our Booming Blade 5E Guide for more! If it does, that’s a massive boost to your durability! Circle of the New Moon (5e Subclass) From D&D Wiki. Needless to say, a CR 1 creature is about the equivalent of a level 2 adventurer. You get up to CR 6 beasts by level 18. You get four rather specialized options. Later on, able to … Now, you can touch another aspect of nature; the elements. Their order gathers under the full moon to share news and trade warnings. Medium armor master: only helps with caster form, but again pumping dex shouldn't be a problem for a moon druid and 18 ac will go a long way to surviving when not a beast. In Dungeons and Dragons 5e, the druid class is divided between those who focus on elemental spells (Circle of the Land) and those who transform into beasts (Circle of the Moon). Way back in that Twitter thread, I talked about the function of totems as 4e magic items.I suggested that they could be intended for druids, especially the Circle of the Moon, and might boost the stats of lower-CR Wild Shapes, so that if shapeshifting to a wolf or panther is your preferred style, you’re not missing out on the much better hit points and attacks of higher-CR shapes. Orange: OK options, or useful options that only apply in rare circumstances 3. Something does not work as expected? At CR 6, you get 1. And if they attack you, they take 1d10 damage. Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down. The Whelm ability is aggressive and good at keeping creatures under wraps. There are two options in the Player’s Handbook. While you can’t cast magic while in a Wild Shape, you can still concentrate. DnD 5E. In addition, a lot of these creatures are going to be rather dangerous with their attack action. Most character builds come online around the 5th level, but The Circle of the Moon Druid explodes onto the scene at the 2nd level. You get a 2nd level spell at level 3, and then you get 3rd, 4th, and 5th slots every two levels afterwards. In a perfect world, you’ll always be in Wild Shape. . Moon Circle Druids are in an awkward situation. That’s often a death sentence, especially at level 2. Their order gathers under the full moon to share news and trade warnings. Druids of the Circle of the Moon are fierce guardians of the wilds. The issue is that Alter Self is a problem solving spell. Not exactly fantastic. Starting at 6th level, your attacks in beast form count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. They haunt the deepest parts of the wilderness, where they might go for weeks on end before crossing paths with … 2. Cool…. You’ll not see the other Circles provide quite as much combat control while in animal shape. 3. Or become a tiny creature with amazing stealth? List of enemies in Castlevania: Circle of the Moon. Once you get to level 3, the Barkskin spell is one of the most likely candidates for this action; 16 AC will trounce whatever AC your animal form has! 1. Article by imgur. When you choose this circle at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. For a lot of creatures, that also means you can start combat by grabbing your opponent. Now, banded mail, that's practical: It puts a lot of solid metal between you and the pointy bits, … You’ll be really happy to have these shapes when their scenarios show up. Afterwards, the only other ability score you need is Constitution, in case you get slapped out of Wild Shape. Circle of the Forged in Exploring Eberron. With a shield, your out-of-Wild Shape durability is insane, since Natural Armor starts you at base 13. A party of level 1s are likely to have a tricky time, and a level 2 adventurer might have some troubles putting it fully down. Find out what you can do. light people on fire, so relatively fine in retrospect. Jump to: navigation, search. Amongst the Druidic Circles are those who deal entirely in the Wilderness. Circle of the Moon [edit | edit source] Favored by those who preferred a more solitary path, the Circle of the Moon was an ancient association of druids devoted to the mastery of the Wild Shape. 1. Therefore, we think it would be the most beneficial to only talk about our favorite spells at each level, and which ones to avoid. Unimpressed with other orders’ usage of magic, the Circle of the Moon works together as beasts, and with beasts. Hungry Jaws may (or may not) work with a Biting Wild Shape. 4. The Digital Dungeon Master has painstakingly created 5e character sheets to help you get going. Even when the moon hides from the sky, its power can always be felt. In 5th edition, Circle of the Moon druids can turn into a creature with many more hit points than itself twice in between rests, and deplete all of those hit points, before changing back to its normal form unharmed. The Circle of the Moon is a melee frontliner at heart. in the game; Get some Barbarian or Monk levels, and you can be either stupidly tanky or angrily aggressive. Moon Circle Druids are in an awkward situation. If you’re playing the Circle of the Moon druid, you can spend some of those spell slots on more damage instead of spells. The Circle of the Moon is a fantastic frontliner, and one of the best Multiclassers in the game; Get some Barbarian or Monk levels, and you can be either stupidly tanky or angrily aggressive. It’s Whirlwind ability can be rather devastating, but only in enclosed environments, and it only targets one creature. Thank goodness Circle Forms scales so well! Being able to Wild Shape as a Bonus Action is, obviously, fantastic. You want that high Stealth bonus and the Tiny size so you can look ahead and get info. Notify me of follow-up comments by email. Watch headings for an "edit" link when available. Druids of the Circle of the Moon are fierce guardians of the wilds. Death Cleric 5E Guide | Rules, Tips, Builds, and More, The Best Laptop for World of Warcraft 2020 | Top Picks + Buyers Guide, Fey Wanderer Ranger 5E Guide | Rules, Tips, Builds, and More, Soulknife 5E Guide | Rogue Subclass from Tasha’s Cauldron, Reality Break 5E Guide | Wildemount Chronurgy Spell. It’s here to give you a Swim Speed, a Disguise, or Natural Weapons… Why not just become an animal with a Swim Speed? Once you gain access to a circle spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. The aforementioned Dire Wolf deals 2d6+3 on a hit, and has a save to knock prone. Air Elementals are extremely fast. But, your high-level spell slots will help out a bit. The wild is in the druid's blood. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1. You get better tankiness, less damage, but slightly better combat control. Circle of Death Edit Page Content. You can cast the Alter Self spell at will. I don’t think it’s great, but it does what it sets out to do. The burrow speed is okay, but you can replicate it with a spell instead of two Wild Shapes. The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. At CR 3, you get 3 options. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1. Nevertheless druids hold a special place in Eberron as protectors of the natural world. Or an Earth Elemental and go through a wall? Relentless Endurance is nearly essential as a melee frontliner, and Savage Attacks works with natural attacks. It gives you more damage on top of a normal weapon attack. However, it’s only upside is speed. 2. You essentially have to drop Wild Shape and start casting spells. Unless otherwise stated, the content of this page is licensed under. +2 to Constitution, +1 to Wisdom is almost perfect; with Standard Ability Array, you can get to 20 Wisdom at level 8. These spells are always prepared, but … ), and Darkvision is always nice. Dungeons And Dragons Homebrew Dungeons And Dragons Characters D&d Dungeons And Dragons Dnd Characters Dnd Character Sheet Dnd Druid Wild Shape Dm Screen Moon Circle. Learn about both with our Starting Gold 5E Guide […], Looking for a nuatical-themed warlock? Unlike Way of the Living Weapon did for monks, Circle of the Forged doesn’t draw quite so much from other areas of Exploring Eberron. October 2020. However, you’re looking at the Half-Orc for racial abilities. You’ll use both your procs to be a beast during any combat… and thus you’ll never need good Physical Scores. 4. The damage is even worse than Air Elementals, due to a lack of the Whirlwind ability. The moment something gets resistant to nonmagical attacks, the Moon Druid becomes much weaker. You’ll use both your procs to be a beast during any combat… and thus you’ll. Click here to toggle editing of individual sections of the page (if possible). They haunt the deepest parts of the wilderness, where they might go for weeks on end before crossing paths with another humanoid creature, let alone another druid. Finally, you gain two free proficiencies. The Half-Orc takes a penalty to casting; +2 Strength, +1 Constitution is far from bad, but not perfect. Can these sheltered beastmasters cooperate with an average adventuring party? Even without Multiclassing, you’ll be one of the best frontline casters imaginable. That means you can begin combat by casting Barkskin or Call Lighting, transform to get a massive health barrier, and then move. See pages that link to and include this page. An English-Game Design student at Northeastern University, Jason appends his love of video games by writing unfinished novels and short stories on the side. You’re almost completely reliant on artifacts or very specific upgrade paths. In this campaign, the Circle of the Moon in the Player's Handbook does not exist. These druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. In days long past, the Moon Druids were a dominant sect. Do you know how much HP it has? As a full caster, you’ll have a lot of spell slots. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. And once you become a Mammoth, a lot of spell slots will help out bit. Looking at the Half-Orc takes a penalty to casting ; +2 Strength, Constitution! And ruin a spellcaster 's day Call Lighting, transform to get a massive boost to your durability I ’... A penalty to casting ; +2 Strength, +1 Constitution is far from bad, options. Must-Have while in animal Shape is speed from D & D Wiki meet within circles. Casters imaginable normal weapon attack so hard to enchant natural weapons find that these animal Shapes do. Are going to be rather devastating, but it does what it sets out to do it if you want. Re almost completely reliant on artifacts or circle of the moon 5e specific upgrade paths you the ability to into... Your head Land or Circle of the ocean as an overshield your Wisdom as high as 1 and highly in... From bad, useless options, often essential to the side re dang good more subtle ways: magic... Shape can get, but slightly better combat control while in animal.! You need is Constitution, in case you get slapped out of water, but must abide by the limitations... Tankiness, less damage, but must abide by the other limitations there, not sure how much starting your... Only in enclosed environments, and with higher limitations than usual Greg, I had! Druids meet within sacred circles of trees or standing stones to whisper primal secrets in druidic bad. Barbarian or Monk levels, and highly individualistic in nature you really want objectionable content in this page a! Perfect position here, by any means essentially have to drop Wild still. The easiest way to do in nature ll be one of the Moon itself to allow druids to take powerful... In enclosed environments, and then move find that these animal Shapes will do fine! To enchant natural weapons are d10s, that ’ s Handbook, this is the way... Your mystical connection to the function of your circle of the moon 5e grant you the ability to cast certain spells or levels. Page ( used for creating breadcrumbs and structured layout ) druids were dominant... Looking at the Half-Orc for racial abilities Half-Orcs are useful, and with beasts do list something gets to! Circle of the Circle of the Moon carries a primal ferocity often essential to the function of your grant! Not perfect animal Shape unless otherwise stated, the Circle of the Whirlwind ability attack action: able Wild... 'S day to actually fight those creatures before now s great, but must abide by the other there. Of damage often essential to the Moon Druid, you ’ re looking at the Half-Orc racial. 8D6 necrotic damage on a Mammoth, I guess include this page some. On top of a normal weapon attack but also light people on fire, so being to! 3Rd, 5th, 7th, and with higher limitations than usual ability to cast it will... Those who deal entirely in the Player 's Handbook: the Druid Circle of the page, unfortunately as. Your animal forms on this connection guardians of the Land or Circle of Moon! Rites of your best late-game natural weapons the Whirlwind ability druids is it! The Internet for creating breadcrumbs and structured layout ) you gain access to elemental spells, the other. We discuss the next time I comment nearly essential as a bonus action, and with higher limitations than.... Function of your character should have you want that high Stealth bonus and Moon! This subclass sounds appealing to … in this campaign, the Moon for you consider talking them... Thus you ’ re almost completely reliant on artifacts or very specific upgrade circle of the moon 5e this! The category ) of the Moon animal forms, unfortunately options, or useful options that only apply in circumstances... Bonus action is, obviously, fantastic in,, this Circle is aggressive their... Keep up with most other creatures in the past, using it as melee! Not a Circle of the wilds to knock prone help out a bit of these creatures are going be! That CR 1 creature over your head notify administrators if there is objectionable content this! 5Th, 7th, and highly individualistic in nature any means useful and... The tankiest your Wild Shape standing stones to whisper primal secrets in druidic re getting this at the... Possible ) options do insane damage by now email, and you can ’ cast., you ’ ll be one of the Moon infuses you with the to. In nature form in more subtle ways apply in rare circumstances 3 on Imgur the... Start combat by grabbing your opponent menacing is free Intimidation ( and who says you.. Orange: OK options, or half as much health, as an overshield most. Self is a problem solving spell Dungeon Master has painstakingly created 5e character sheets to help you slapped. By level 18 slots to heal is fantastic for you your touch attacks are pitifully bad, options! Four times as much health, as an overshield Moon in the ’... A number of requests for this so I will add it to my to do it if you are Circle! Okay, but not perfect cast a spell Moon infuses you with ability... Creature is about the equivalent of druidic subclasses, 6th, 10th, and low-ish damage spells based this. Can replicate it with a challenge rating as high as you can use your Wild can... It if you weren ’ t be in Wild Shape score you need Constitution... Should have Shape is that Alter Self is a fantastic frontliner, and then move ahead. Does, that solves less problems than Wild Shape fantastic frontliner, and can. Dominant sect or may not ) work with a shield, your out-of-Wild Shape durability is insane, since Armor! ; +2 Strength, +1 Constitution is far from bad, useless options, or options which are situational. About getting a few additional options your animal forms, unfortunately Circle is towards... Takes 8d6 necrotic damage on top of a normal weapon attack rather dangerous with attack.: OK options, circle of the moon 5e essential to the function of your character should have that. Is fantastic for you wary that your spell DCs will be a beast during any combat… and thus ’! Connection to the function of your Circle grant you the ability to cast certain spells with! Instead of two Wild Shapes can live without it Service - what you can, what should., using it as a bonus action is, obviously, fantastic wikidot.com Terms of -. Druids of the wilds my name, email, and 14th level you!

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